So, because I’m finished grading for a month, I immediately started playing real-time strategy (RTS) games again in a serious way (as in about 2-6 hours a day).
I’m not super good at them, but I enjoy them a lot. I started, as most homeschooled kids do, with Age of Empires II, with its huge number of civilizations and fun multiplayer.
Then, a few years ago, a friend hooked me on Sins of a Solar Empire, with its three civilizations, each with its own two factions, which had the kind of simplicity and complexity I loved about AoE, but IN SPACE. With SPACESHIPS. (This is like dinosaurs. It is something I will get excited about for no apparent reason).
Now, I’ve started to get reasonably good at Sins, so today I’ve branched in two directions - Command and Conquer 3: Tiberium Wars (which apparently is one of three universes in the series, which just confuses me), and StarCraft II: Wings of Liberty. The former is for a friend, and the reliance on power plants kinda annoys me. Plus, there isn’t really a story to attach myself to, or any real draw to any of the factions.
StarCraft II, though, despite its really…um…ugly and overelaborate design aesthetic, has really fun gameplay. I’m looking forward to playing through the whole game when my copy of it arrives on Wednesday (I was playing the demo version for free).
I think Sins probably will remain my favorite, for its balance between the complexity of AoE and the sophistication of StarCraft (plus SPACESHIPS). But I like all of them
Also, I played Risk 2210 AD with some buddies the other night. So my strategy game obsession isn’t just online. (Alas, I failed miserably, falling prey to a nuclear strike to my moon territories in the final round).